Making the Dinosaur Bone




Something must be in the water. In the last week I've received about 5 or 6 requests for information on this model. Not sure why it's happening now, but I'm happy to oblige as best I can.


I first made this model back in late 2009, looking at SOM's Transbay Transit Center, as we were developing some of the adaptive components functionality. Unfortunately the model was in a weird, mutant, partially developed state, so I couldn't pass it around.



I'd love to do a step by step tutorial on how to make it, but I can only get around to rebuilding it, then playing back the process for your viewing pleasure. So, jack into the matrix, keep your hand on the pause/rewind, and see what happens!




Download the resulting file from here

Comments

  1. very cool. great post zach. thanks for the inspiration

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  2. Nice! This demystifies it a bit.. but it's way harder to follow without recommended listening.

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  3. Will you be able to upload a slower version of this video...it's an awesome video...but too hard to grasp...

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  4. Thanks Zach for opening my eyes to a whole new side of Revit and massing tools. Very exciting and cool. You're going to make Calatrava jealous doing this type of stuff.

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  5. I dont have the adaptive component family in my library. Where Can I get that?

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  6. In Vasari, the Adaptive Component is in the new families template folder, in Revit 2012 look for Generic Model Adaptive.rft

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  7. Hello Zach, I had a question on your video. I'm trying to follow along myself, but I'm unsure of how you do the move at 2:57-58. I have managed to put my adaptive component on the surface just as you have, but you're able to eliminate the surface altogether at the end. How do you do that?

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