One thing that is becoming clear to me in doing these comparisons with Grasshopper and Generative Component examples in Revit is that you need to spend more time EXPLAINING how to make them. The advantage in GC is that there is code to refer to, and if you know code, you can read the results. In Grasshopper, the process of making elements is so thoroughly abstract and hierarchical, that you can basically read the diagram as a flow chart.
The examples in Revit are like reading a series of drafted plans. If you see the finished product, it is not entirely clear how it was arrived at. The best way to examine such a document is to watch as it is made.
“Build simple abstract frameworks to isolate structure and location from geometric detail.” I have plenty of examples of this sort of work, and a full tutorial on one of the versions the Woodbury demonstrates that I will repost here along with a new one.
“Use the local properties of a curve to determine the local radius and orientation of circular Jigs. Use the circles to define a tube. In turn use a curve as another Jig to apply a global form to the tube as a whole.”
“Use a moving point to smoothly move each of a collection of points, which, in turn, define a surface.”
I did this exercise several months ago, and I’m reposting the video. I love this family, it’s really fun to play with.
Download the files from here: